A) response learning and stimulus learning co-occur naturally.
B) response learning occurs naturally, and stimulus learning sometimes co-occurs.
C) stimulus learning occurs naturally, and response learning sometimes co-occurs.
D) cognitive learning occurs naturally, and both stimulus and response learning sometimes co-occur.
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Multiple Choice
A) The minimum distance model predicts response rates on ratio schedules better, but the matching law is a better predictor of response rates on interval schedules.
B) They perform equally well on variable schedules.
C) Neither is as accurate as the laws derived from behavioral economics.
D) The matching law is just as accurate as the minimum distance model when factors are added to account for melioration.
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Essay
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Multiple Choice
A) FI
B) VI
C) FR
D) VR
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Multiple Choice
A) Reinforcement is assumed to work like evolution: Both weed out behaviors that are not successful or useful.
B) Complex behaviors, like differences among species, may result from behavioral variations and a selection process that occurs during the lifetime of the organism.
C) As a result of psychology's reconsideration of the role of evolution, the "behavioral selection by consequences" approach is increasingly replacing traditional notions of reinforcement.
D) Behavioral selection by consequences, like evolution, does not require a causal agent for the production of complex and diverse behaviors.
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Multiple Choice
A) K
B) RO
C) B1
D) K × R1
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Multiple Choice
A) increase and decrease in the SD intensity to determine the level at which the stimulus is most salient.
B) decrease in the amount of reinforcement so that the subject has difficulty recognizing when extinction begins.
C) decrease in the intensity of one stimulus in a compound so that the second stimulus will regulate behavior.
D) increase in the CS and US intensity as training proceeds in order to cause the development of a stronger-than-normal association.
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Multiple Choice
A) the response requirement in order to obtain a more complex behavior.
B) the amount of reward offered so that a subject does not become satiated.
C) reward frequency, from continuous to partial reinforcement.
D) stimulus complexity, from simple to more subtle.
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Multiple Choice
A) fixed interval
B) fixed ratio
C) variable interval
D) variable ratio
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Multiple Choice
A) fixed interval
B) fixed ratio
C) variable interval
D) variable ratio
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Multiple Choice
A) Food and water are not necessarily substitutable and the demand for each can change within a session.
B) The prices of food and water (i.e., the effort required to get one or the other) can vary.
C) Food and water each has a different capacity to reinforce.
D) No additional factors need to be considered, since food and water, like most primary reinforcers, are of more or less equal value and inelastic under equal states of drive.
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Multiple Choice
A) result in one-trial operant learning.
B) produce superstitious responding when delivered noncontingently.
C) prevent extinction if it is sufficiently large during acquisition.
D) produce cognitive expectations that are resistant to forgetting.
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Multiple Choice
A) She is trying to get Johnny to earn more money.
B) She is trying to get Johnny to chat more.
C) She is trying to get Johnny to play games less.
D) She is trying to help Johnny reach his bliss point.
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Multiple Choice
A) a group of related behaviors (e.g., a dog's digging, gnawing, chewing, swallowing) that are controlled by a single primary reinforcer.
B) a group of related behaviors (e.g., a dog's digging, gnawing, chewing, swallowing) that are controlled by a single conditioned reinforcer.
C) a sequence of behaviors controlled by a primary reinforcer and conditioned reinforcers.
D) a sequence of behaviors controlled by different primary reinforcers.
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Multiple Choice
A) The value of an instrumental conditioned reinforcer is produced by classical conditioning.
B) Like the behavior of nonhuman animals, most human behavior is directly reinforced by primary reinforcers.
C) Conditioned reinforcers make learning more likely when there is a delay between a behavior and a primary reward.
D) In addition to events like lights, bells, and money, a behavior can also be a conditioned reinforcer.
E) Conditioned reinforcers boost performance that is maintained at a low level by primary reinforcement.
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Multiple Choice
A) Thorndike's; annoyance is avoided
B) Hull's; the event is satisfying
C) Hull's; a biological need is being met
D) Tolman's; food motivates behavior
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Multiple Choice
A) only by walking the route and learning the sequence of turns.
B) by walking to school, riding to school, or by any other mode that would allow the child to learn the location of the school or the sequence of turns.
C) only by being rewarded after every successful trip.
D) by completing one successful trip and arriving on time.
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Multiple Choice
A) the behavioral differences in responding during acquisition (e.g., mistakes mixed with accurate responses) versus association formation (e.g., accurate responses without errors) .
B) the relationship between motivation (reward or punishment) and behavior, with motivation necessary for performance but not for learning.
C) the classification system that clarifies which behaviors are inherited (performance) and which behaviors are acquired as a result of experience (learning) .
D) the relationship between S-O and R-O conditioning, in which S-O associations produce learning and R-O associations produce performance.
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Multiple Choice
A) reinforcement and R-O associations produce the strongest learning.
B) behaviors learned by experience are more adaptive than inherited behaviors.
C) behavior is inherently flexible and goal-oriented.
D) reinforcement is more powerful than punishment as a way to change behavior.
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Multiple Choice
A) Requiring increasingly more weekly chores for every additional 30 minutes the child wants to be at the computer
B) Spending time interacting with the child in ways that compete with the attractiveness of the computer (e.g., going to a ball game, practicing soccer moves, playing a board game)
C) Reducing the number of different games on the computer so that they all become boring to the child
D) Preventing the child from playing any game other than computer games for a week, thus reducing the reinforcing capacity of the computer games
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